Once the game starts go to a part of the map where the boomshot is located and switch it for your shotgun and then pick up ammo from where another of the boomshots is located – below shows the part of the map where you should stay and pick off the enemies. When you get to the map selection screen ensure that you choose the map “Gridlock”, you must also press the back button and change all the weapon pickups to boomshot – this is very important. Here’s a breakdown of one tactic which will definitely help you out massively.Īt the game’s main menu you must go to “Versus” and then select “Private”, here choose “Team Deathmatch” – you can now configure your game just how you want it, you should ensure you have the same settings as what the image below shows you, once they match start the game. The video embedded at the bottom of this post shows how someone easily earns 23 hail mary ribbons in just six minutes, so you could easily get hold of this mutator within 30 minutes of gameplay. To get hold of the Big Explosions mutator you must unlock the hail mary ribbon 100 times, you get one each time you kill an enemy with a boomshot from 200 ft away, therefore it may take some time to earn – but if you are in a rush to get it we have a great video for you to check out. ![]() In certain situations it is actually better to charge in place of the roadie run, especially when backed up by multiple team members.If you have got your hands on a copy of Gears of War 3 you will probably notice a lot of interest surrounding mutators, these are completely new to GoW and either add fun to the game or make it easier, one which a lot of people are stuggling to get is called Big Explosions. While enemy fire will not cancel your charge, it will slow you down, so it’s best to use this move on unsuspecting opponents. When the meter turns red, you’ve gathered enough steam to skewer anyone.īe warned that when in a full charge, enemies can hear you coming, seeing as a gratuitous bloodlust roar is unavoidable. Simply hold B to start the charge and watch the meter that appears in the upper right hand corner. The Retro Lancer features a standard melee attack, but the bayonet can also be used to charge into and instantly kill opponents. ![]() This weapon is especially useful for taking out shotgun players before they get close enough to do any real damage. At close range, hold the trigger and keep your right thumb pushed forward (or back for you non-inverted weirdoes) to combat the recoil. At a distance, this weapon should be fired in very short bursts. The Retro Lancer is significantly more powerful than its younger brother, and as such, kicks like an ornery mule. During an assault on a defensive position The opponent has a shotgun drawn and has already seen you ![]() You are about to be chainsawed yourself The noise it makes also serves as a warning to any nearby enemies, so try to time it so that you rev just before, err, trimming the hedges. Just be warned: it takes a second to rev up, you cannot run or shoot when the chainsaw is revving, and any damage you sustain while running the blade will cancel the rev. In place of a standard melee attack, the Lancer has an attached chainsaw which will instantly kill anything in melee range. It sacrifices damage per round for a very high fire rate and decent accuracy, and as such should be the rifle of choice for open maps. The Lancer is a COG’s bread and butter assault rifle.
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I know of at least one other rom hacker that expressed interest in this game and is qualified to handle the game. I'm hoping that by providing these as a base, any one picking up the project can make use of it. I do want to apologize to macaronron as they have done a huge amount of work on the translations. If you are starting your own project, please copy it into a new sheet.
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